Santa Monica Anarchs

The Santa Monica Anarchs claim the Barony of Santa Monica and much of Westside Los Angeles. Previously claimed by hacker Thinblood Christian Cruce, who fled the city along with his coterie Los Perdidos when evidence surfaced that he was being bribed by agents of the Quincunx. The current Baron of Santa Monica is Jean-Jacques Thibideaux, a recently-arrived Thinblood whose diplomacy along with the assistance of Lascaux's information networks have claimed the Barony with the promise of making it a haven for Thinbloods, Caitiff, and Unmastered.
Who's Who
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Filled Titles
Baron
The Baron's duties and privileges are similar to those of a Prince, but the Kindred who dwell in a Baron's domain don't necessarily want the same sort of dominating, overweening would-be dictator who calls the shots in a Camarilla domain. As a result, the Baron's powers are more limited than a Prince's, as the Anarchs trade some amount of authority and security for their freedom. The Baron is discussed more on pp. 25 of V20. |
The current Baron of Santa Monica is Jean-Jacques, Thinblood owner of Saint's Pawn in Downtown Santa Monica.
Warlord
A wise Baron knows that most Anarch domains are built on the blood and muscle of those willing to fight against more oppressive sectarian rule. Thus, a wise Baron respects his Warlords. Warlords are those Anarchs who are so charismatic or violent that they can incite a group of shiftless rabble into a fighting insurgency. Warlords may be gang leaders, cult priests, political ideologues, or bat-swinging union bosses — whatever the case, they represent the motivational leadership of fighting factions in Anarch domains. Unless the Anarch Movement manages to put together a nonviolent coup, it's probably going to need the assistance of a Warlord or three to assemble its armies, and those Warlords will continue to be influential even after the revolt succeeds or fails. Ultimately, Warlords inspire their followers, whatever form their organization takes. |
The position of Warlord is currently unseated.
Warden
Kindred society occasionally gives rise to Wardens, particularly in contested or tenuously-held domains. Wardens exist in some form or another in all the sects. The duty of the Warden is to beat the boundaries and patrol the borders of the domain so that "they" don't get in, whoever "they" may be. Sabbat, Anarchs, conniving Camarilla – so long as someone's trying to take the territory away from the vampires who hold sway there, a Warden has people to turn back... or destroy. |
The position of Warden is currently Max Torres.
Sweeper
Anarchs tend to rankle when the idea of someone else keeping track of them comes to the fore. As such, the Sweeper of an Anarch domain tends to be an unpopular Kindred. It's the Sweeper's responsibility to know — to one degree or another — who's in the domain. For most Barons, the Sweeper simply provides enough information to prevent any unpleasant surprises. If the Baron thinks the domain is home to only a dozen rugged individual Cainites, but in reality, 40 hungry vampires are out there prowling the Rack, that's a Baron who's going to find himself spending a lot of time and effort cleaning far more messes than he thought he had on his hands. The more tyrannical Barons use the Sweeper to not only keep track of how many Kindred are in the domain, but who they are and what they're up to — and that's the sort of abuse of power that incites the Anarchs to slaughter the Sweeper and stake the Baron. Thus, the role of the Sweeper is one that lends itself to being received with suspicion, even if the Anarchs reluctantly acknowledge its necessity. |
The current Sweeper is unseated.
Reeve
The Anarch Reeve is a seeming paradox, a keeper of order in Anarch domains that typically spurn such order and authority. Still, few are the Barons who are so foolish as to allow pure anarchy in their domains, because all it takes is one shitbird Lick to blow the Masquerade and bring holy (mortal) hell down on everyone else's heads. Only the most foolish of Anarchs puts blind faith in others of his sect, and most at least reluctantly acknowledge the sometime necessity of a sanctioned asskicker to keep the less-principled in line. A Reeve is similar to a Sheriff, but often has even less accountability. Many bullies end up in the role, but brutish would-be Reeves should take heed: In an Anarch domain, a Baron may end up siding with the Kindred who decide that enough is enough and it's time to physically effect a change in the Reeve's attitude. The Baron usually declares a Reeve, but popular opinion among the Damned of the domain can just as quickly ruin him. |
The position of Reeve is held by Bricker
Coyote
The Coyote specializes in getting Kindred in or out of domains. In most cases, the Coyote smuggles Anarch defectors into Anarch domains and out of their Camarilla or Sabbat territories. In some cases, though the Coyote is happy to earn a buck or a boon and doesn't ask too many questions about his "cargo" or her destination. After all, one of the benefits of being an Anarch is being able to choose your own creed. To hear a Kindred known as Joe Sousa tell it, "A savvy Coyote knows how to smooth talk and grease the wheels of the system, and knows how to talk his way out of a situation... or avoid them to begin with." And since Sousa's been smuggling vampires across domain lines all across the Anarch Free State and the other sects' outposts in the region for over a decade, he knows what he's talking about. |
The position of Coyote is currently unseated.
Emissary
Emissaries are usually appointed by the local Baron when the need arises for negotiations with other factions. Emissaries have to meet with the leaders of other factions and convince them that it would be in their best interest to work with the Anarchs, or at very least to leave them alone. This is, naturally, a dangerous position, since there is little to no repercussion if the Emissary is slain during the talks, given how weak most Anarchs are in comparison to the Elders of other sects. These are anarchs that must carry the olive branch to the other sects, must negotiate and haggle and play the games of prestation and diplomacy if the movement is to survive. They are also called ambassadors, heralds and, by more cynical members of the sect, expendables. In most cases, Emissaries work with the Camarilla, which is agreeable, since the Anarchs have some acceptance within that sect, thanks to the original outline of the Convention of Thorns. |
The position of Emissary is currently Zamira.