‘Cause they got the TV, we got the truthThey own the judges, and we got the proofWe got hella people, they got helicoptersThey got the bombs, and we got the, we got theWe got the guillotine, you better run!
-The Coup, “The Guillotine”
Sect: Anarch, Camarilla, Sabbat (Brujah Antitribu)
Merits & Flaws:
For more information about the Brujah’s unique merits & flaws, see Lore of the Clans pg. 48.
Fury’s Focus (3 pt. Mental merit, must follow the Path of Entelechy) – You have attained a mastery over your clan’s Rage most Brujah will never know.
Dynamic Personality (5 pt. Social Merit) – You pick up certain social Backgrounds with greater ease.
Obvious Predator (2 pt. Supernatural Flaw) – Your Brujah rage is so palpable people can see it.
Combination Disciplines:
For more information about these combination disciplines, see Lore of the Clans pg. 48.
Burning Wrath (Celerity OOO, Potence OOO) – The Brujah charges their physical strikes with supernatural power. (18 XP)
Command the Wary Beast (Animalism OO, Presence OOO) – A Brujah can make even seasoned guard animals flee, or soothe a panicking beast. (15 XP)
Espirit de Corps (Potence OOOO, Presence OOOO) – Supernaturally bolster the morale of your allies. (24 XP)
Iron Heart (Potence OOO, Presence OOO) – You become resistant to supernatural manipulation. (18 XP)
Leaps & Bounds (Celerity OO, Potence OO) – Gain supernatural jumping power. (12 XP)
Pulse of Undeath (Auspex O, Potence O) – Intuitively sense another vampire’s physical Disciplines. (6 XP)
Reluctant Performance Artist (Dominate OOO, Presence OOO) – Command a human to engage in a distracting performance. (18 XP)
Scourge of Alecto (Celerity OO, Presence OOOO) – Psychically assault a target with the wrath of the Brujah beast. (18 XP)
The Path of Entelechy – Lore of the Clans pg. 52 An offshoot of the via Humanitas thought lost during the Burning Times, this Path is re-appearing among modern Brujah. It focuses on thwarting the beast through introspection, stoicism, and a strong ethical awareness of one’s actions. Brujah may choose to take this Path of Enlightenment at character creation or adopt it later, though it doesn’t suit the inhumane ideals of the Brujah Antitribu and they’re likely to reject it outright.