Fera and Changing Breeds

Changing Breeds

This page contains Liberation MUSH’s setting information, character creation rules, advancement systems, and house rules for playable Changing Breeds other than the Garou.

Current Playable Changing Breeds: Ratkin, Corax, and Ananasi.

Changing Breeds Guide

Changing Breeds on Liberation
[EDITOR: General Introduction]
Explain the role of playable Changing Breeds on Liberation, how they fit into the Werewolf sphere, and broad expectations for playing one.
Applications & Character Expectations
[EDITOR: Shared Application Rules]
Add requirements that apply to all Changing Breed applications: approval expectations, restricted concepts, required background information, or staff consultation.
Interaction with Garou & Other Spheres
[EDITOR: Crossover Guidance]
Explain Liberation-specific IC/OOC assumptions for interactions with Garou and other supernatural characters, especially where players should not simply assume book-era relationships.
Shared Rules & Conventions
[EDITOR: Common Rules]
Put genuinely shared mechanics here. Breed-specific rules belong in that Breed’s tab.
Sources & Further Reading
[EDITOR: Sources]
List relevant books/pages, edition precedence, and material superseded by Liberation house rules.

Ratkin

Ratkin at a Glance

Playable: [EDITOR]
Starting Rank: [EDITOR]
Renown: [EDITOR]
Organization: [EDITOR]
Primary LA Presence: [EDITOR]
Primary Sources: [EDITOR]
The Ratkin of Los Angeles
[EDITOR: Liberation History]
Write the unique history of the Ratkin in Los Angeles: origins and arrival, important groups/NPCs, major events, relationships with other supernatural communities, and their present-day situation.
Territories & Places of Importance
[EDITOR: Los Angeles Geography]
Describe territories, gathering places, spiritual sites, historical locations, travel routes, holdings, or other places important to Ratkin play. Distinguish actual control from places merely frequented or valued.
Character Creation
[EDITOR: Ratkin Chargen]
Put everything needed to build an approvable character here: permitted types/concepts, starting Rank or equivalent, traits, Backgrounds, Gifts/powers, freebies, required or restricted choices, Merits & Flaws, and Liberation-specific changes.
Renown & Rank
[EDITOR: Ratkin Advancement]
Describe the advancement system actually used on Liberation: Renown or equivalent categories, gains/losses, thresholds, challenges/procedures, and any house rules. Preserve breed-specific terminology where Garou concepts do not apply.
Ways & Gifts
[EDITOR: Ratkin Ways]
Explain how Liberation’s Ways framework applies to Ratkin, then list the approved Ways and their Gift/power progressions, including restrictions or modifications.
General Rules & FAQ
[EDITOR: Ratkin House Rules & FAQ]
Collect breed-specific mechanics, forms, supernatural traits, crossover rulings, common questions, and miscellaneous house rules that do not fit cleanly above.

Corax

Corax at a Glance

Playable: [EDITOR]
Starting Rank: [EDITOR]
Renown: [EDITOR]
Organization: [EDITOR]
Primary LA Presence: [EDITOR]
Primary Sources: [EDITOR]
The Corax of Los Angeles
[EDITOR: Liberation History]
Write the unique history of the Corax in Los Angeles: origins and arrival, important groups/NPCs, major events, relationships with other supernatural communities, and their present-day situation.
Territories & Places of Importance
[EDITOR: Los Angeles Geography]
Describe territories, gathering places, spiritual sites, historical locations, travel routes, holdings, or other places important to Corax play. Distinguish actual control from places merely frequented or valued.
Character Creation
[EDITOR: Corax Chargen]
Put everything needed to build an approvable character here: permitted types/concepts, starting Rank or equivalent, traits, Backgrounds, Gifts/powers, freebies, required or restricted choices, Merits & Flaws, and Liberation-specific changes.
Renown & Rank
[EDITOR: Corax Advancement]
Describe the advancement system actually used on Liberation: Renown or equivalent categories, gains/losses, thresholds, challenges/procedures, and any house rules. Preserve breed-specific terminology where Garou concepts do not apply.
Ways & Gifts
[EDITOR: Corax Ways]
Explain how Liberation’s Ways framework applies to Corax, then list the approved Ways and their Gift/power progressions, including restrictions or modifications.
General Rules & FAQ
[EDITOR: Corax House Rules & FAQ]
Collect breed-specific mechanics, forms, supernatural traits, crossover rulings, common questions, and miscellaneous house rules that do not fit cleanly above.

Ananasi

Ananasi at a Glance

Playable: [EDITOR]
Starting Rank: [EDITOR]
Renown: [EDITOR]
Organization: [EDITOR]
Primary LA Presence: [EDITOR]
Primary Sources: [EDITOR]
The Ananasi of Los Angeles
[EDITOR: Liberation History]
Write the unique history of the Ananasi in Los Angeles: origins and arrival, important groups/NPCs, major events, relationships with other supernatural communities, and their present-day situation.
Territories & Places of Importance
[EDITOR: Los Angeles Geography]
Describe territories, gathering places, spiritual sites, historical locations, travel routes, holdings, or other places important to Ananasi play. Distinguish actual control from places merely frequented or valued.
Character Creation
[EDITOR: Ananasi Chargen]
Put everything needed to build an approvable character here: permitted types/concepts, starting Rank or equivalent, traits, Backgrounds, Gifts/powers, freebies, required or restricted choices, Merits & Flaws, and Liberation-specific changes.
Renown & Rank
[EDITOR: Ananasi Advancement]
Describe the advancement system actually used on Liberation: Renown or equivalent categories, gains/losses, thresholds, challenges/procedures, and any house rules. Preserve breed-specific terminology where Garou concepts do not apply.
Ways & Gifts
[EDITOR: Ananasi Ways]
Explain how Liberation’s Ways framework applies to Ananasi, then list the approved Ways and their Gift/power progressions, including restrictions or modifications.
General Rules & FAQ
[EDITOR: Ananasi House Rules & FAQ]
Collect breed-specific mechanics, forms, supernatural traits, crossover rulings, common questions, and miscellaneous house rules that do not fit cleanly above.